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Those afraid of missing side quest rewards, however, might still want to have a guide handy. While it’s less necessary for those of us who have played Symphonia numerous times in the past, it’s still unfortunate that the remaster didn’t include a method of tracking quests, since a good number of them are missable.
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In fact, Tales of Symphonia Remastered largely seems to be nearly 1:1 with its PS3 port from many years ago, that came packaged with Symphonia: Dawn of the New World. Tales of Symphonia didn’t receive a lot of visual upgrades in its conversion to modern gaming platforms, nor did it receive a lot of customization options or quality of life features.
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The combat system is really fun, and the easiest way to explain it is if Super Smash Bros stamina mode was a JRPG, because you mix your normal attacks plus a combination of level 1, 2, and 3 techs by combining presses of the A and B buttons and corresponding directions.
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You can’t free run in Symphonia like you can in Abyss or the many Tales games that came after it, but you lock onto an enemy to move in a two-dimensional plane to your target, and can change targets multiple times to get the right angle to attack your foes (for example, if there’s a large enemy guarding a lot, you can target a small creature behind him, move past his position, then lock back onto the large enemy to hit him from behind and trigger a guard break). The Multi-Line Linear Motion Battle System let you move to attack your foes in real time, mixing normal attacks and special attacks to combo your enemies. While it may seem more dated nowadays, back in 2003 there was nothing quite like it. While the story of Symphonia is clearly above reproach, what really set Tales of Symphonia apart from its contemporaries was its combat system.
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So, it meant a lot to have a great voice actor like Scott Menville, the voice of Robin from Teen Titans, voicing Lloyd in Symphonia.Īll the twists and turns in Symphonia’s story, coupled with themes that still resonate strongly today, gives it a timeless appeal that still draws the player in a full two decades after its release. You have to keep in mind- 2003 was a scant 6 or 7 years off from “Jill sandwich” and just 3 or 4 years away from Sonic Adventure characters making absolutely insane facial animations while they spoke. What really helped sell Symphonia back in 2003, in spite of a relatively childish script and awkward localization, was a very competent set of voice actors who portrayed their parts very well. Tales games are heartwarming, heartbreaking, and everything in between, and Symphonia has all of these in spades. Kratos, a cold and demeaning mercenary, cares more about the party, especially Lloyd, than he lets on, perfectly fulfilling the role of a father figure and mentor to the brash protagonist. The impetuous and charismatic Lloyd leads the ragtag group through a variety of intrigue and plot twists, backed up by his best buddy Genius who is a well-meaning half elf and a brilliant spellcaster.
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The cast of Symphonia, as a whole, is among the best the series has ever seen, with each character having their own purpose or coming to grips with the fact that they don’t yet have one. What really made Tales of Symphonia stand out was the excellent cast of characters. Symphonia starts very by-the-books JRPG, but the tale becomes dramatically darker and more involved as time goes on, ultimately being a story of racism and finally accepting loss. The Chosen, a young girl named Colette, must follow divine prophecy and regenerate the world, ending famine, and defeating the horrible Desians who have enslaved the people of Sylvarant. The story started off somewhat simple, following the journey of a lovable idiot named Lloyd Irving as he travels across the world of Sylvarant with the Chosen of Salvation, hoping to bring peace and prosperity to their world. Tales of Symphonia wasn’t the first Tales game to release in North America, but it was by far the largest up to that point. So, join me on this trip down memory lane as we set forth on a journey of regeneration. Lots of new, interesting games have released in the last few weeks, but what’s better than a new, interesting title? A remastered old one! Tales of Symphonia Remastered has released for the Nintendo Switch and other platforms, so I picked it up almost immediately and began playing. Welcome to Save State, where the deluge of remasters is overwhelming.
